Every day has one small mission
Path started from one question: what would a daily faith habit look like if it were built like the apps teens already open every day? The answer was short and game-like. Path opens on today's mission. Tap Begin and the level plays like a short story, and finishing it pays 50 XP, a bump to your streak and a burst of confetti. A level takes about two minutes, short enough to do every day.
I built it in SwiftUI in two days and shipped it to TestFlight, Apple's beta-testing service, so people could install it on their phones.



